cmake_minimum_required(VERSION 3.16)

project(ClientAPP VERSION 0.1 LANGUAGES CXX)

set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)

set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets Charts)

set(PROJECT_SOURCES
        main.cpp
        mainwindow.cpp
        mainwindow.h
        mainwindow.ui
)

if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
    qt_add_executable(ClientAPP
        MANUAL_FINALIZATION
        ${PROJECT_SOURCES}
        images.qrc
        scrolltext.h scrolltext.cpp
        MainWidget.h MainWidget.cpp
        socketandssl.h socketandssl.cpp
        user_interact_window.h user_interact_window.cpp user_interact_window.ui
        Mymodbus.h Mymodbus.cpp


    )


# 查找库
find_package(SQLite3 REQUIRED)
find_package(OpenSSL REQUIRED)
find_package(Qt6 REQUIRED COMPONENTS Charts)

find_library(MODBUS_LIBRARIES NAMES modbus)
find_path(MODBUS_INCLUDE_DIRS NAMES modbus/modbus.h)

include_directories(${MODBUS_INCLUDE_DIRS})



# 包含头文件
include_directories(${SQLite3_INCLUDE_DIRS})
include_directories(${OpenSSL_INCLUDE_DIRS})
include_directories(/usr/include/modbus)
include_directories(/usr/include/modbus/modbus.h)
include_directories(/usr/include/modbus/modbus-tcp.h)

link_directories(/usr/lib/x86_64-linux-gnu/libsqlite3.so)
link_directories(/home/ubuntu/Desktop/openssl-3.3.2/libssl.so)
link_directories(/usr/lib/x86_64-linux-gnu/libmodbus.so)

# 连接到可执行程序
target_link_libraries(ClientAPP PRIVATE ${SQLite3_LIBRARIES} ${MODBUS_LIBRARY})
target_link_libraries(ClientAPP PRIVATE ${OpenSSL_LIBRARIES})
target_link_libraries(ClientAPP PRIVATE ${MODBUS_LIBRARIES})
target_link_libraries(ClientAPP PRIVATE OpenSSL::SSL OpenSSL::Crypto)
target_link_libraries(ClientAPP PRIVATE Qt6::Charts)



# Define target properties for Android with Qt 6 as:
#    set_property(TARGET ClientAPP APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
#                 ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
    if(ANDROID)
        add_library(ClientAPP SHARED
            ${PROJECT_SOURCES}
        )
# Define properties for Android with Qt 5 after find_package() calls as:
#    set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
    else()
        add_executable(ClientAPP
            ${PROJECT_SOURCES}
        )
    endif()
endif()

target_link_libraries(ClientAPP PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)

# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
  set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.ClientAPP)
endif()
set_target_properties(ClientAPP PROPERTIES
    ${BUNDLE_ID_OPTION}
    MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
    MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
    MACOSX_BUNDLE TRUE
    WIN32_EXECUTABLE TRUE
)

include(GNUInstallDirs)
install(TARGETS ClientAPP
    BUNDLE DESTINATION .
    LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
    RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)

if(QT_VERSION_MAJOR EQUAL 6)
    qt_finalize_executable(ClientAPP)
endif()
